Crusader kings 2 game of thrones mod download 2.7.1






















After defeating him I notice that Tywin Lannister has joined us and helps us win Kings Landing and the war. The Mad King is killed before he is able to have Dany so she doesn't even exist now!

Robert becomes King and rescues Lyanna Stark who becomes his queen. Jon Arryn dies of a illness and Tywin is appointed the Hand of the King in his place.

I am appointed the Master at Arms of the Seven Kingdoms. Rhaegar is ransomed and dies of mysterious circumstances a few months later. His two children are still alive and are 'running' some sort of army that doesn't have any land to call its own. I head back to the North and have a daughter instead of Robb. Home Trending Latest threads New posts Developer diaries. Crusader Kings 2: A Game of Thrones mod adding massive eastern continent.

Thread starter Regina Start date May 15, Jump to latest Follow Reply. Install the app. JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding. You are using an out of date browser.

It may not display this or other websites correctly. You should upgrade or use an alternative browser. Regina Lt. General 5 Badges.

Jan 29, 1. Such is the case with the Game of Thrones mod for Crusader Kings II, which has just posted a dev diary detailing a long-awaited addition. Oct 1, 58 0. The long awaited day has finally come.. Troelsdc Second Lieutenant 57 Badges. Jul 14, 2. I don't think I've ever enjoyed a custom mod for a game this much. And thank you to Paradox first of all for making it possible through CK2 but also thank you for supporting their quest as lively as you have!

I can't wait for conquering the west with the Old Gods expansion and to re conquer Essos! Goodbye spare time! Fixed religious head clothing that was rescaled. Reusing Aztec map shields for Zoroastrians.

Pick together a plain circle map shield set for Hellenics. Patched up more of the coronation implementation mess for viceroys and non-feudals. Expanded the selection options for merchant republic clothing. Updated the chin sets of the modern style portraits to the physique mechanic. Updated all location checks for backgrounds after further testing the various scopes.

Replaced new character handling script hook. Reduce religious clothing to 27 slot limit. Rework the switch to tonsures for monks and monastic orders to function for all cultures. Same technique to shave heads for Buddhist orders. Smoother Turkish faces. Grime covering for uncouth characters. Further animal portrait support.

Some more religious clothing changes. Avoid the Satanist face masks on player characters. Clean up white shadows on Italian headgear.

You can use the BLG religious clothing submod if no other mod changes religions. Time to clear out more old portraits: - Changed Easternslavic to Westernslavic faces.

Added Lux Invicta compatibility submod. Added tablet, trident and totem scepter artifact graphics. Lunatics and mystics can use pagan masks when disfigured. Use monastic clothes while on pilgrimage. Cleaned up animal portrait layers. Shrunken nose sizes of Norse and Russian women. Subtler papal tiara jewelry. Reorganized unit mods to clean up and reduce system load.

Alternative Eastern European, Baltic and Hungarian unit recombinations. Dropped early Mongol units. Replaced late Norse heavy units with early German. Replaced vanilla-cloned Persian unit equipment with Turkish and Indian items. Replaced vanilla Western councillors with picks from pagan and Orthodox sets.

Mark former player characters with player ring. Hiding society clothing hides African mask as well. Added early Iberian group portraits with early Italian headgear.

Block non-warrior society clothing when in command. Split early Frankish and early French unit sets. Improve and fix handling of a. Tibetans in mixed child script. Avoid pagan hermetic clothing for theologians and scholars. Widen cultural hermetic clothing options further. Society clothing for ranks 3 and 4 is used by default now.

Adjust special troop graphical weight for separated maintenance. Fix some unit models failing with only implicit westerngfx backing. Desaturate Iberian women a bit.

Fix edge of Norse female eyes. Use the real sword artifacts over ceremonial ones. Replace compatible mod checks to deal with ever increasing workshop bugginess. Narrower and smoother faces for Indian women. Reduce aging a bit on older Western, Muslim, Norse and Celtic portraits. More effect offset adjustments. Use Norse for English faces fallback. Add Court Jester outfit.

Lighten more irises. Check if displayed artifacts are equipped. Remove stray changes from ironman submod. Adjust Tibetan men a bit more for contrast. Make Jogos Nhai for the new Mongol portraits. Integrate new Chinese, Tibetan and animal portraits. Match male and female Bodpa faces to each other by making two paired sets.

Replace all Mongol faces with Bodpa assets. Hijack one of the new culture layer tags for the backgrounds. Use Chinese make-up instead of attractive trait make-up. Completely realistic bear spawns. Change Taoist priest avatar to Buddhist model.

Add Taoist religious clothing. Fix Saxon headgear fallbacks. Change Mongol beards to Cuman. Change late Mongol clothes to Bodpa. Change Central-Asian clothes to Mongol. Change Sogdians to to Bodpa beards and female hair. Humble and proud can affect clothing choice. Add hair, beard, scar, mask, eyepatch and blindfold choices to customizable attire. Customizable attire portrait refresh workaround.

Add more child scaling ranges. Revert a few artifact graphics. Move the multiplayer ring to the prison layer. Edit South Indian beards into Muslim beard replacement. Change Siberian portraits to Cuman faces. Force the updated version of Byzantine portraits over the early Eastern pack. Add more fallback portraits based on later content packs. Fix unconditional install of Norse portraits.

Visible weapon artifacts only when leading armies, crown jewels and pets only otherwise. Fix Germanic pagan female hair override, didn't apply offsets. Change Indian young women to a narrower and smoother facial structure.

Refit Arabic shoulder size. Before installation base portrait files are used instead of broken dlc portraits. Clean up of installer code to reduce antivirus false positives. Optimize installer by eliminating the use of temporary files. Fixes to installer version check. Added horse-wigs and foals and horse unit pack. Put the child portraits into the regular portrait system with hair, eye and background layers.

Generated scaled versions of the child portraits. Adapt Keinwyns Customisable Attire decision mod. Change Christian Norse beard to German.

Tone down German red hair colour a bit. Give cardinals clothing a tighter fit now that they aren't stuffing miters under them. Such Doge, so serene, much Corno Ducale. Check for multiple install locations in the installer. Redone Egyptian faces to replace Bedouin as well.

Change Somali to previous Egyptian clothing. Brighten several iris sprite sets. Add Germanic pagan and Christian-Arabic clothing overrides.

Push trait load order to the end. Fix unit pack combination errors. Tan German women a bit to match the men. Change French, Bohemians and Lombards to German faces. Change Norman to Norse face with English clothing and hair. Change Occitan to English hairstyles. Replace Western light unit types with Military Order models. Set up the Dome of the Rock model that was left unused for some reason.

Add a proof of concept artifact graphics layer. Implement special clothing with society override system. Restrict monastic clothing to monks, priests and landless characters. Drop other society clothing rank limit below dukes. Diversify hermetic clothing some more. Expand Orthodox monastic clothing to other Eastern Christians.

Switch to cached trait based character spawn detection. Change Bretons to western eye shape. Move African pagan, Hungarian pagan and Andalusian Muslim clothing to override system.

Add additional path verification and selection dialogs to the installer. Blend in the replacement western female mouths better.

Added Celtic druid religious clothing. Added Winter King compatibility add-on. Moved Hindu tilaka from South-Indian headgear to shared layer and base selection on religious branch. Updates to female Mediterranean and Westernslavic headgear. Switched Bulgarians to early Byzantine clothing.

Useful for Map Generator. Still incompatible with most other portrait changes. Southern Slavic and Bulgarian portraits get a light version of Greek faces. Lower graphical weights of cavalry units, give up on elephants in favour of archers.

Saxons clean up in hair and beard style mid era. What if Rhaegar Targaryen had killed Robert on the Trident instead of the other way around? No game will ever be the same, whether you win or you die. Download for free. File type Game mod. File size



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